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MAKEBESTGAME · CLASSIC

Classic skills, effects & battle

This forge is Classic. Its recipes, stats and rewards have their own notebook; leave the main-game ledger next door.

The back row is not a spectator stand

Weapons have front- and back-row actions and effects. Check the actual weapon behaviour, not just colour or name. If a hero stands idle, check position compatibility and control effects such as stun or freeze. Compare with a known working back-row weapon before buying more strength.

A favourite weapon is not a win button

Check all four stats, armour, penetration and skills before a favourite weapon. Armour repair and similar effects may stop after armour is fully destroyed: conditions matter. Duration and interval are base settings; zero does not mean no effect. Level and battle conditions still apply.

On a phone, swipe inside the table to see all columns.

Classic skills, effects & battle · 75
NameSkill descriptionDuration / interval (seconds)
RegenerationChance to restore health.0 / 10
RepairChance to restore armor. Stops working when armor is completely destroyed.0 / 5
ThornDamages the attacker when hit. Stops working when armor is completely destroyed.0 / 0
SyphonChance to turn part of the damage dealt to the target into your own health.0 / 0
EnrageStrength increases when health is threatened.0 / 0
Counter AttackChance to counterattack when hit.0 / 0
EarthquakeChance to attack all enemies.0 / 0
Poisonous PierceChance to poison the target. Poison causes damage every 3 seconds.0 / 0
Burning BashChance to set the target on fire. Burning causes damage every 1 second.0 / 0
AngerChance to greatly increase dexterity briefly. There is a cooldown between activations.0 / 0
Eagle's EyeIncreases the whole team's accuracy.0 / 1
HasteChance for an attack to always hit. Haste is checked before a normal attack.0 / 0
Freezing BloodReduces the chance of bleeding.0 / 0
Paralyze PinchChance to make the target sluggish, preventing it from dodging attacks.0 / 0
Stunning SmashChance to stun the target, preventing it from attacking.0 / 0
Bleeding BlowChance to cause bleeding. The target takes damage whenever it attacks.0 / 0
Weakening WhipChance to weaken the target, reducing its strength for a time.0 / 0
HiddenLess likely to draw enemy attention.0 / 0
TauntEasy to provoke opponents0 / 0
EnlightIncreases the whole team's critical-hit chance.0 / 1
ResistReduces physical damage taken by the whole team.0 / 1
Crippling ClashChance to slow the target, reducing its dexterity for a time.0 / 0
Antidotenot easy to be poisoned0 / 0
ParryingChance to reduce incoming physical damage to 1.0 / 0
Binding BeamChance to bind the target, preventing attacks and dodging.0 / 0
Cut ThroughHigh chance to remove binding from yourself and teammates one at a time.0 / 0
ThreatenChance to frighten the target, temporarily reducing strength, dexterity and intelligence.0 / 0
Random RampageChance to choose a random target when attacking.0 / 0
Wonderful WhackChance to increase damage on a critical hit.0 / 0
SoothingCalms certain monsters, preventing critical hits for a time.0 / 0
Armor SlitChance to strip the target's armor, setting its armor to 0 for a time.0 / 0
WillpowerAttack power increases while affected by a negative effect.0 / 0
ExtinguishingHigh chance to extinguish burning on yourself and teammates one at a time.0 / 0
Ice ImpactChance to freeze the target. It cannot attack for a time, but incoming physical damage is reduced to 1.0 / 0
Sleeping SporeChance to put the target to sleep, preventing attacks and dodging for a time.0 / 0
MeltHigh chance to remove freezing from yourself and teammates one at a time.0 / 0
Hard Bonenot easy to break bones0 / 0
Tie Tou GongReduces the chance of being stunned.0 / 0
AwakeHigh chance to wake all other teammates. Cannot wake yourself.0 / 0
CalmnessReduces the chance of being frightened.0 / 0
FortressHigh chance to reduce incoming physical damage to 1.0 / 0
Acid ArrowChance to disarm the target, removing its weapon effects for a time.0 / 0
RicochetAttacks twice, with a weaker second attack.0 / 0
SnipingGreatly increases ranged accuracy.0 / 0
AbusingChance to enrage the target, making it attack only the taunter for a time.0 / 0
BombingChance to damage the target and nearby units.0 / 0
PiercingChance to damage the target and the unit behind it.0 / 0
HookChance to pull a back-row unit to the front row.0 / 0
BarrierHigh chance to reduce physical damage taken by the unit behind you to 1.0 / 0
Beast-KillerEspecially likely to draw the attention of beasts.0 / 0
Dragon-KillerEspecially likely to draw the attention of dragons.0 / 0
TamerChance to calm certain targets, preventing critical hits for a time.0 / 0
FeedingCertain targets react when they see a lollipop…0 / 0
StinkyChance to stun certain targets, preventing attacks.0 / 0
StickyChance to slow certain targets, reducing attack speed.0 / 0
SlipperyChance to slow certain targets, reducing attack speed.0 / 0
Earth DiveSpecial effect: check the current in-game description for its conditions.0 / 0
RefractionChance to gain deflection, negating the next negative effect targeting you.0 / 0
CleaveChance to attack all units in the target's row.0 / 0
StruggleIf damage lowers health below 0, health becomes 1. Can activate only once per battle.0 / 0
CycloneChance to attack units adjacent to the target.0 / 0
Power SmashChance to perform a high-damage attack. It can critically hit.0 / 0
BackstabWhen your threat is not the highest, chance to deal damage based on the target's maximum health. A hit greatly increases threat. Melee attacks only.0 / 0
CurseChance to deal damage based on the target's current health.0 / 0
MagnetChance to disarm certain targets, disabling their weapon effects for a time.0 / 0
Binding BeamChance to bind the target, preventing attacks and dodging.0 / 0
First AidLow chance to restore the health of the hero in front of you.0 / 0
HealingLow chance to restore a little health to all allied heroes.0 / 0
BirthdayHappy birthday! This hero deals 2× damage on their birthday.0 / 0
IrritableSpecial effect: check the current in-game description for its conditions.0 / 0
IrritableSpecial effect: check the current in-game description for its conditions.0 / 0
IrritableSpecial effect: check the current in-game description for its conditions.0 / 0
Self-destructionSpecial effect: check the current in-game description for its conditions.0 / 0
Self-destructionSpecial effect: check the current in-game description for its conditions.0 / 0
Self-destructionSpecial effect: check the current in-game description for its conditions.0 / 0

Based on the current integrated Classic data. Tables show base values; shop upgrades, character growth and later rounds change actual results. Old standalone releases may differ.

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