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Matchups: stop stabbing the boulder

Mind the door: this is the main-game notebook. Classic runs a different forge—do not take the recipes to the wrong counter.

Unlisted matchups default to ×1. When several apply, use the highest factor, not their product. Skills and armor still get a say; this is not a victory insurance policy.

Matchups: stop stabbing the boulder · 46
Attacking withAgainstMatchup factor
InsectUndead× 1.5
InsectPlant× 1.5
BeastElemental× 1.5
BeastWood× 1.5
UndeadBeast× 1.5
UndeadPlant× 1.5
UndeadFlying× 1.5
UndeadCross-type weapon× 0.5
DragonInsect× 1.2
DragonBeast× 1.2
DragonUndead× 1.2
DragonDragon× 2
DragonElemental× 1.2
DragonPlant× 1.2
DragonWood× 1.2
DragonFlying× 1.2
ElementalUndead× 1.5
ElementalFlying× 1.5
PlantBeast× 1.5
PlantElemental× 1.5
PlantWood× 1.5
WoodUndead× 1.5
WoodElemental× 1.5
WoodFlying× 1.5
FlyingBeast× 1.5
FlyingPlant× 1.5
FlyingWood× 1.5
BowFlying× 2
BowStone variant× 0.5
DaggerFlying× 1.5
DaggerSmall× 1.5
DaggerStone variant× 0.5
AxeWood× 1.5
AxeStone variant× 0.5
SwordInsect× 1.5
SwordBeast× 1.5
SwordPlant× 1.5
SwordStone variant× 0.5
HammerStone variant× 2
SticksElemental× 1.5
Two-handed weaponLarge× 1.5
Two-handed weaponGiant× 2
Refined-steel weaponUndead× 3
Refined-steel weaponDragon× 3
Cross-type weaponUndead× 2
Harvest-type weaponPlant× 2

These notes carry the official handbook’s experience and numbers. If an event or channel changes them, check the latest sign in the game. Based on the official guide workbook, current game configuration and rules. Reference names follow the in-game translations. This is not the Classic reference.

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